This is a story of the development of my 19th 7DRL: SpelunkyRL, a roguelike inspired by Spelunky. You can play … More
Author: slash
FormulaProc: Italy, United States
Work continues in FormulaProc in anticipation of the 2022 Formula One Championship starting. This update is divided into two parts: … More
FormulaProc: France+UK+Belgium
Work continues in FormulaProc in anticipation of the 2022 Formula One Championship starting. For this update, we have contributions from … More
Pixal – Day 246, it’s been over ten years
This is something I’ve wanted to do for a long time; over the past years, I’ve complained repeatedly about how … More
Novamundi 0.35 – Trailblazer
NovaMundi is available on Steam Early Access! GET IT NOW (or wishlist it) if you like what you see! The last development … More
FormulaProc Dev Report
Ok, here’s what has kept me busy lately. Thru this last month of dev, the project graduated from a ProcJam … More
Slashie’s 2021 Rewind
And so, 2021 is over. Another year of awesome game-dev. Here is the story. All in all, there was a … More
FormulaProc – ProcJam
I’m creating a procedurally generating Formula One-style racing show! Check it out at https://formulaproc.com, here’s the story so far. The … More
Muyscamuy DX released!
A new version of Muyscamuy is released! You can play online at https://slash.itch.io/muyscamuy. Don’t forget to go full-screen using the … More
The Making of Muyscamuy – Part 3
This is the third part of a summary of the development of Muyscamuy, our entry for the Cultural Heritage Game … More