For the fifth time, the Comic Con Colombia took place in Medellín, my hometown. Here are my impressions. Click here … More
Author: slash
Voyage: Full Screen mode in Java, extended FOV
Was able to get full screen working using the good old Full Screen Exclusive Mode API, at first tried to … More
“Voyage” is born, and how it handles land border tiles
Thank you all for your feedback regarding my last post, after much debating here’s my current mindset: Current version of … More
Plans for Expedition
The noble history of Expedition goes way back into the past as far as 2009. I invested around 300 development … More
Ananias 2.3 released, challenges and steam achievements
A lot of work went into adding support for Steam achievements using the excellent Greenworks library. This version includes 37 … More
SPID11 – Prince of Transylvania
I will be posting SPIDs (Slashie’s Project Idea Drafts) in the blog, they will be short ideas for games or … More
Publicize Connect April’17 at Espacio
Last Saturday I checked out Publicize Connect, an event organised by Publicize (PR Service For Startups) at Espacio (A startup incubator). They invited … More
Ananias introspection: Content Creation and Balance
This new series of blog posts will be based on /r/roguelikedev FAQ Fridays, a long standing series of discussions where roguelike … More
Monster Trainer RL 1.3 released!
New version with small but important changes. Name changed to avoid people from mistakenly thinking the game is an official … More
Animated intro for HoBLotH IV
Last week I was contacted by Rustic Dragon, proprietor of The Hearth of Britannia and main host for the HoBLotH … More