Yesterday I finally managed to push the first iOS version to the AppStore! It’s been about 2 years since … More
Author: slash
The Kramora Times # 5, Ananias 2.1 released and submitted to iOS AppStore
This is the fifth edition of The Kramora Times, you favorite and more reliable source for all Ananias-related information. You can now subscribe to … More
Ananias 2.0 released on Steam
Ananias is now available on Steam, (v2.0 will soon be deployed to the other channels as well) here’s a summary … More
Typescript, first steps – George talks
Will learn TS in order to tackle the resurrection of Expedition. But didn’t want to dive into it without handling … More
SPID10 – Zelda II Top down
I will be posting SPIDs (Slashie’s Project Idea Drafts) in the blog, they will be short ideas for games or … More
Morgaelin, support for cutscenes
Work in progress, added support for camera movement, dialog, character movement and removal on cutscenes. Here’s a little preview from … More
Ananias 1.80 released
A new title screen has been commissioned and thus a new deadline for the Steam release (2 weeks). Some important … More
Energy Radar update
I had missing posting one last update on the work I have done on the “Energy Radar” project last year; … More
Ananias 2016 Downloads
Here are some rough approximate numbers for the downloads and sales for Ananias on 2016. Storefront Platforms Downloads Sales Earnings … More
Pixal: The world that never was
About 5 years ago, I set myself to finish Pixal. One of the big things I had to do was … More