Ok, it’s finally done, it works! Download here As usual, I forgot whatever lessons learned from last year and yet … More
Author: slash
2010 7DRL Challenge – Day 6,5. Ugh…
Done Units can now be garrisoned Cities can be attacked Armies require resupplying Sea movement including embarking and landing Roads … More
2010 7DRL Challenge – Day 6. Unit creation and trade
Download the current version Units can now be created at cities and added to unit groups. They need available resources … More
2010 7DRL Challenge – Day 5, grow and multiply
Settlements now grow over time and collect resources from their surroundings, they also train specialists; units also level up now. … More
2010 7DRL Challenge – Day 4, killing the barbarians (or being killed)
Combat has been added (although the enemy AI doesn’t attack… yet… but it can counter attack! You can also select … More
2010 7DRL Challenge – Day 3, the barbarians
Barbarians lurk in the land, staring at me curiously! Added confirmation and settlement names Added barbarian unit groups and simple … More
2010 7DRL Challenge – Day 2, the real start
Onward! The Ruler project is now set up using Serf, and basic unit groups, units, civilizations and map are all … More
2010 7DRL Challenge – Day 1, the start
And so it was, that the 7th 7DRL Challenge started… Well, I wanted to start on Saturday but it was … More
Plans for March 2010
Week 1: Slashware.net: Integrate slashie.net and slashware.net under the same flag! Week 2: 2010 7DRL Challenge: Participate, because I cant … More
Pixal: Day 532, version 0.0.15b released
Done – 0000988: [BAD: Bug Report] Pixal stats not being shown in the fight screens – 0000987: [BAD: Bug Report] … More