SpriteGears: Day 3

Development has started, despite a lot of unholy happenings at work I won’t bore you with πŸ˜› Currently going a … More

SpriteGears: Day 2

Ok, I did some planning and it seems I wont make until I prioritize really well. I also had a … More

SpriteGears: Day 1

This is the game I am thinking on developing for the TigSource Assemblee contest! My time has been scarse, and … More

Pixal: Day 522

Done: Add tree log to the terrain when chopping finished To Do: Show items on the world browser Auto refresh … More

Pixal: Day 521

I decided to go back and work a bit more today! Done: Lock expedition position when some of it’s pixal … More

Pixal: Day 520

Chop-Tree Jobs are being issued now. To Do: Lock expedition position when some of it’s pixal are working Don’t show … More

Aquaria OST

Just got the Aquaria OST, great work from Bit-Blot (or must I say Infinnite Ammo?)

Pixal: Day 519

Advanced on World Activities. Will release soon! Aprox. Work Time: 666:40 (664:40 + 2:00)

Pixal: Day 518

Finally managed to squeeze some time to continue on this. Been busy both at work and planning my participation on … More

Pixal: Days 516, 517

Features are now added into the map on maploading (from TMX files), and are shown in the world browser. I … More