This is probably the last development day before a week-long trip, away from civilization. Managed to advance a lot, only … More
Author: slash
Pixal: Day 523
Ok, I’m going back to developing Pixal, after more than a month! I am working toward v 0.0.15, which will … More
SpriteGears: Days 14 and 15, versions 0.2 and 0.3
I did some bugfixes and produced a bundled JRE distro for spritegears Game has been mildly received, not bad but … More
February PowerPoll is up!
What is the powerpoll? Every month, you can vote for the project you’d like Slashie.net to be focused in on … More
SpriteGears: Days 12 and 13
Well, I managed to finish! I have some things to say, but i’m on a trip right now… will share … More
SpriteGears: Days 8, 9, 10 and 11
Well, it’s been crazy lately… I hope I will have some time next saturday to wrap up something decent for … More
A new year has begun
And so, 2009 is gone It was a pretty busy year for game development… Pixal become my main project, and … More
SpriteGears: Day 7
Ships can turn around now, and a basic computer AI is almost complete (<– takes a lot of time :P) … More
SpriteGears: Days 5 and 6
Ok, I managed to get about 7 work hours during the trip. Wasted a lot of time in the wrong … More
SpriteGears, Day 4
Advanced on the Zone Exploration Screen. The game will be fully mouse controlled, that means a bit of additional work … More