The world browser finally runs using database data Aprox. Work Time: 653:40 (652:40 + 1:00)
Author: slash
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Pixal: Days 513 and 514
Finished refactoring all exception handling. Then continued with loading the maps from BD (Works now) Now trying to make the … More
Pixal: Day 512
I continued worked on terrain persistance. Also had to refactor a lot of mishandled exceptions (they were being choked at … More
Pixal: Day 511
In order to allow wood chopping, forests must be added to the world. In order to add forests and assign … More
Pixal: Day 510
Holiday, and I expected to advance more… but well, I continue working on it. Items have weight now, and pixals … More
CastlevaniaRL: Day 5 OTNA
Following a research for another Java project, I invested some time into bundling a JRE with CvRL. Results seem satisfactory! … More
Celebrating 2 Years of Pixal!
Thank your for your gift Mr. Denzi! Let’s rock on!
Happy 2nd Birthday Pixal!
Two years ago I embarked into the task of creating a simple browser based game, having as a target yet … More
Pixal: Days 208 and 209
Updated the pretty big E-R model, using MySQL Workbench 5.1. Worked out pretty find on the reverse engineering. Big time … More