Day 4, we are past half the challenge… not much to show tonight since it was mostly backend work, setting … More
Category: 7DRL
Elite International Detective – Day 2
Second day is gone! You can grab items, wear them and try to murder your own workmates… stress is dangerous! … More
Elite International Detective – Day 1
First day is gone! You can run around your office and bump friend detectives, not much more- but the basics … More
Elite International Detective: 2011 7DRL Challenge
The 20117DRL Challenge is on, and I have just started development of my entry. You are an elite international detective, … More
2010 7DRL Challenge – Day 7. Ruler v0.1 released!
Ok, it’s finally done, it works! Download here As usual, I forgot whatever lessons learned from last year and yet … More
2010 7DRL Challenge – Day 6,5. Ugh…
Done Units can now be garrisoned Cities can be attacked Armies require resupplying Sea movement including embarking and landing Roads … More
2010 7DRL Challenge – Day 6. Unit creation and trade
Download the current version Units can now be created at cities and added to unit groups. They need available resources … More
2010 7DRL Challenge – Day 5, grow and multiply
Settlements now grow over time and collect resources from their surroundings, they also train specialists; units also level up now. … More
2010 7DRL Challenge – Day 4, killing the barbarians (or being killed)
Combat has been added (although the enemy AI doesn’t attack… yet… but it can counter attack! You can also select … More
2010 7DRL Challenge – Day 3, the barbarians
Barbarians lurk in the land, staring at me curiously! Added confirmation and settlement names Added barbarian unit groups and simple … More