The time is over! I will detail all my journey, the lessons learned and the features of the game in … More
Category: Events
Expedition: Day 6
Fatigue is striking… I finished ship to expedition transferences and equipment cachΓ© building. Next is town making. Stats Aprox Work … More
Expedition: Day 5
Invested a lot of time into a Map Writer component (to create maps based on an image) Also worked on … More
Expedition: Day 4
Added the rest of stores in the town. Implemented Food Consumption and calendar rolling. Added “wilderness” location (the world is … More
Expedition: Day 3
Didn’t advance much tonight, but I got stores and music working Pics Marizapalos Expedition Stats Aprox. Work Time: 9:00 (7:00+2:00) … More
Expedition: Day 2
The object model has been implemented, I also worked a bit on the UI side. The SWORE engine is proving … More
SWORE+Expedition: Day 1
Well, well. Today I could invest a lot of time into the project, it’s a great start! Against all odds, … More
SWORE+Expedition: The 7DRL Challenge Begins!
So, you thought I’d never work on a roguelike again? It is my duty to respond the yearly call, the … More
Bird Mansion: Day 7, 0.2 Released
Art pack 1 and cutscenes added, New version released! Check http://slashie.net/pixal/birdMansion Done – 0000197: [Task] Enhance plot, add cutscenes (slash) … More
Bird Mansion: Day 6
Well, more polish goes into this, as I wait for the artists’ material π go cop go! Done – 0000203: … More