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Slashie's Gamedev Adventures

Category: Expedition

Expedition – Tech Demo Update 6

We have been working on the tech demo for about twelve weeks now. Discuss this update or the game in … More

ExpeditionZ – Tech Demo Update 5

We have been working on the tech demo for about ten weeks now. The Slashware forums are now up again … More

ExpeditionZ – Tech Demo Update 4

We have been working on the tech demo for about eight weeks now. There has been a lot of work … More

ExpeditionZ – Tech Demo Update 3

We have been working on the tech demo for about six weeks now. Some of the things we did since … More

Expedition DevShots

ExpeditionZ – Tech Demo Update 2

We have been working on the tech demo for about a month now. Some of the things we did since … More

ExpeditionZ – Tech Demo Update 1

We have been working on a new version of Expedition for a couple weeks now. After some initial brainstorming sessions, … More

Expedition: Mass Units test

I decided to perform another test of Phaser running on a 800×600 Canvas, multiple units on screen each one moving … More

Expedition – Real time test

Wanted to get this off my head. Made on phaser, seems to work fine but not sure how it would … More

Voyage – Better forests and rivers, darker land

Toned down the palette a bit on the ocean and grass tiles. Also added forest and “plains” variations, replacing the … More

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