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Slashie's Gamedev Adventures

Category: Lake Hamana Cheki Chance!

Hamana Cheki Chance! (浜名湖チェキチャンス!) – 「17日目」

Alcaraz was hard at work yesterday to improve some visual stuff in the scene… material configuration, environment lighting, etc. I … More

Hamana Cheki Chance! (浜名湖チェキチャンス!) – 「16日目」

Added a “Review Mode” after day ends, from here you can check the pics you took, download and share them. … More

Hamana Cheki Chance! (浜名湖チェキチャンス!) – 「15日目」

Lots of progress today! I started by integrating newly received models from Alcaraz for both the environment (replacing my crappy … More

Hamana Cheki Chance! (浜名湖チェキチャンス!) – Day 14

Alcaraz has been working on the new animations for Miku as well as in improving the environment; apparently, the spot … More

Hamana Cheki Chance! (浜名湖チェキチャンス!) – Day 13

I decided to give a try to better recreate the pier stage in Blender. It looks ok… I mean, it … More

浜名湖チェキチャンス!(Hamana Cheki Chance!) – Day 12

The goal today was to implement my idea for a new Photo Mode interaction where the entire screen would be … More

浜名湖チェキチャンス!(Hamana Cheki Chance!) – Day 11

I continue fighting the open-ended nature of this sandbox into a more guided experience, today I redesigned the flow so … More

Hamana Sunset with Miku – Days 9, 10

Alcaraz continued working on the Miku model, so on Day 9 I did some integration tests – this time using … More

Hamana Sunset with Miku – Day 8, More 3D art

First tests of integrating Alcaraz’ model. I did it manually so had to remap the materials myself.

Hamana Sunset with Miku – 3D Art

Alcaraz has been working in the art for our entry, he’s taking this chance to experiment with Character Creator. Alongside … More

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