Well, I decided to split 0.0.8 into 0.0.8 and 0.0.8.1, for quick-release sake! Now there are awarded medals, client side … More
Category: Pixal
Pixal: Day 110
Hairs, Beards and Bodies (from the new tileset) have been added to the Art Assets Manager! Stats Aprox. Work Time: … More
Pixal: Day 109
Medals! They are finally here! It look a looong time, hopefully I can shoot the remaining RFE’s quicker! 🙂 I … More
Pixal: Day 108
Working on issue 137, adding medals to TEH most cool players and their pixals!… … has taken a lot more … More
Pixal: Days 106 and 107, version 0.0.7c
Implementation of version 0.0.8 started with the “Classic Combats” feature which, well, took a long time to implement :P, but … More
Pixal: Day 105
This day I worked and finished something outside the roadmap, the pixal art assets manager! this tool will help the … More
Pixal: Day 104, version 0.0.7a
Quick bugfix! Some time was invested on the art assets master doc, which will help coordinate efforts with the project’s … More
Pixal: Day 103, Version 0.0.7!
Wow…. It is 5:06 A.M., worked on this since about 11 PM, and I don’t feel sleepy! 😛 First thing … More
Pixal: Day 102
Hard work changing the item trading model, now there are several stores your pixal can browse through, and you can … More
Pixal: Day 101, Version 0.0.6.1!
A new version with nifty things to make it easier for the newbie! First version of the tutorial included! – … More