Ok, I managed to squish all the bugs, release and then resquish bugs new and old. I have finally released … More
Category: Pixal
Pixal: Day 166
Continued working on 0.0.13… priorities switched from new features to bugfixing, 56% into 0.0.13 Done – 0000665: [Bug Report] magic … More
Pixal: Day 165
Continued working on 0.0.13, after a refreshing trip to the volcano Done 0000317: [Request for Enhancement] Add Critical Hits 0000655: … More
Pixal: Day 164
Finally set up server on Slashie04 (My home workstation) Finished fixing the rolls notation for negative values, blunt damage now … More
Pixal: Day 163
Advanced on blunt damage weapons at work (0:30) Advanced setting up a local server at home for development (will take … More
Pixal: Day 162
Made some refactoring on combat manager and related beans. Blunt weapons are also half implemented (they will reduce defense on … More
Pixal: Day 161
So, I hit 500 hours of development! Fixed two bugs and worked onward into something with high gameplay impact: Techs … More
Pixal: Day 160
Separated boots from pants and implemented critical failures on combat. Was unable to reproduce bug http://slashie.net/mantis/view.php?id=640 – 0000354: [Request for … More
Pixal: Day 159, version 0.0.12a released
Fixed some bugs, released and tested out Done – 0000638: [Bug Report] Profile image not updated – closed. – 0000635: … More
Pixal: Day 158
Working on 0.0.12a Done – 0000630: [Bug Report] Broken image link for locations on the Ibaran Map – closed. – … More