The ancient Bomb

Following the development of Actors, and the inclusion of actors other than beings into the infinite timeline of the world,…

Actor Factories

Beforehand I have factories for each kind of actor, Being, Items and MapCells, after the unification of these structures, I…

A second look at the Actors

While thinking on the features for Guardian Angel, I stumbled into something that I overlooked in RogueDev. If an Item…