Yesterday I got the approbation from the Technical Research Comitee of my university; my project has been approved for the…
Guardian Angel… finally beginning
Okay, yesterday I began coding Guardian Angel, I must say that I feel good for finally having started working on…
The ancient Bomb
Following the development of Actors, and the inclusion of actors other than beings into the infinite timeline of the world,…
Actor Factories
Beforehand I have factories for each kind of actor, Being, Items and MapCells, after the unification of these structures, I…
A second look at the Actors
While thinking on the features for Guardian Angel, I stumbled into something that I overlooked in RogueDev. If an Item…
Guardian Angel RPG System thinking in classes and interests
A game is not just a bunch of abstract interfaces or communication devices between them. The game must be made…
Picking back the Design Notes
The development of the RogueDev engine took me away from my real goal, Guardian Angel. I forgot the main goals…
Actions Completed…. and shocking news!
Advance, Close, Drink, Drop, Equip, Get, Open, Unequip. . . . done Now its proven that the Roguedev engine supports…
Taking a Step, Opening a Door or Casting Armageddon are not very different
The Action model has advanced a lot, it now includes multi targetting, Action recursion, world infinite timeline, amongst other things.…
Recursive Action Performing
Did you think what happens when you read a scroll of identify??? In my action model, this is not just…