Yesterday I had some troubles when trying to make “normal” Action mapping from the keyboard using the consoleUI. The game hangs when an action key is pressed, there seems to be a problem with the target selection mechanism…. I will have to turn on the Debug mechanism again, I had turned it off as it makes the engine slug down… Some time must be dedicated to fix this. The next Action to be implemented are, in this order, Open, Close, Get, Drop, Drink, Equip and Attack. They will respectively trigger the further development of MapCell transformations, Being Inventory, and being to being interactions. Wish me luck!