A new version is available, play online or download for Android
We also now have a community blog to share our tales, take a look!
New features
- Added pools, puddles and boulders to temple rooms.
- Potion of invisibility
- Invisible pets
- Prevent ingame tips from being displayed over and over
- Add alchemist tunic
- Nerf starting armor for Knight
- Buff Archer Bonus
- Buff axe bonus against wood
Also, here’s two vids made by Jucarave, they are from the previous version but they’re pretty nice, share with your friends!
Full Changelog for v1.35
- Fix issues with concurrent turns caused by incorrect player inactivation when using, dropping or switching items.
- Add alchemist tunic
- Nerf starting armor for Knight
- Buff Archer Bonus
- Play sounds on card selection
- Play sound on level up bonus
- Disable player action
- Enhance Ring of Ananais description
- Prevent duplicate “Now entering” message on Lv 24
- Reduce Ananias Ring minimum generation by 2 levels
- Prevent circle rooms in abyss
- Make circle rooms always in Lair
- Update pet stats on HUD on level up
- Prevent issues with pool interaction
- Prevent ponds to be placed atop obstacles.
- Fix top wall rendering issue
- Add puddles
- Add pools
- Potion of invisibility and Invisible pets
- Remove keep distance from monster AI
- Buff axe bonus against wood
- Reset use button label when leaving inventory screen.
- Wrap long pet names
- Prevent ingame tips from being displayed over and over
- Big refactor for Cell objects instead of String cells
- Add boulder obstacles
- Add back tiles for walls