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- Add new starting equipment for Knight
- Justify existence of dead-end rooms with enemies.
- Add Block skill for Knight
- Change ponds for fountains
- Make Hunter’s super bow bonus work only on flesh
- Increase starting pet HP, and set them to attack
- Tweaks on sound loading process, progress.
- Relayout player and pet stats
- Add support for advanced magic scrolls
- Check for injured allies before using heal skills
- Enhance spell descriptions
- Fix displayed damage roll for bows
- Limit carry capacity to 25
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