Expedition: Days 43 and 44

Advancement on the new combat engine, it feels much better now 🙂 Done Calm winds (Block movement on sea) Shouldn’t … More

Expedition: Days 41 and 42

Done: Make temperature affect food consumption Make mountains affect temperature Simulate Intertropical Convergence Zone with calm winds Increase storm chance … More

Expedition: Day 40

Temperature calculation is implemented and works in combo with the weather changes, still gotta make it affect gameplay a bit … More

Expedition: Day 37

Now you can chop woods (Even the simpler thing takes so long…) Add temperature and weather calculation (impacts storm generation) … More

Expedition: Day 36

You can now assault native towns and steal their goods after killing all of their local population. The combat system … More

Expedition: Day 35

Lots of work putting to work the native settlements with their cultures and what-not. Now they try to deploy troops … More

Expedition: Day 34

Advanced on adding native settlements. Made a map for cultural centers for these pre-columbian cultures: Fort Ancient Missisipians Aztec Huastec … More

Expedition: Days 27, 28, 29

Alright, the graphics version is up and running now. Time to polish a bit and continue implementing gameplay 🙂 Aprox. … More