Invested a lot of time into a Map Writer component (to create maps based on an image) Also worked on … More
Author: slash
Expedition: Day 4
Added the rest of stores in the town. Implemented Food Consumption and calendar rolling. Added “wilderness” location (the world is … More
Expedition: Day 3
Didn’t advance much tonight, but I got stores and music working Pics Marizapalos Expedition Stats Aprox. Work Time: 9:00 (7:00+2:00) … More
Expedition: Day 2
The object model has been implemented, I also worked a bit on the UI side. The SWORE engine is proving … More
SWORE+Expedition: Day 1
Well, well. Today I could invest a lot of time into the project, it’s a great start! Against all odds, … More
SWORE+Expedition: The 7DRL Challenge Begins!
So, you thought I’d never work on a roguelike again? It is my duty to respond the yearly call, the … More
Pixal: Day 126, version 0.0.9b
Darn it, my back hurts 😛 And yes, we *need* more and better content! Done – 0000483: [Bug Report] Error … More
Pixal: Day 125, version 0.0.9a released
Done – 0000472: [Bug Report] When timers start at 0:00, they dont disappear (slash) – resolved. – 0000481: [Bug Report] … More
Pixal: Day 124, bugfixing!
Quick, Quick! Laptop power about to run out! DONE – 0000476: [Task] Unavailable Pixals cant go shopping – 0000477: [Bug … More
Pixal: Day 122, 123, Version 0.0.9.1 released!
Construction jobs and crowd payment make their way into pixal! Now the poor and the weak can earn their living … More