This week we have progress in Expedition, OpenArthurianX6 and Age of Golf We have progress in doors and keys for … More
Category: OpenArthurianX6
OpenArthurianX6 0.3 released, Milestone 1 completed
Crosspost from openarthurian.com
OpenArthurianX6 0.2
Here
New website for OpenArthurian
I set up a new website for OpenArthurian, development of the engine will be posted there. The site also contains dedicated … More
OpenArthurianX6 – Enemies doing ranged attacks
Making the enemies being able to attack the player with ranged weapons required two things: first was allowing defining initial … More
OpenArthurianX6 – SkyBox tweaks
Back to development! Added a mask for the celestial bodies on the skybox, tried first with a sprite mask but … More
OAX6 Source Code Released, Instructions to create a game.
The source code for OAX6 can now be checked out by campaign backers as defined in their perk level. It … More
OpenArthurianX6 – Pushing dev for Milestone 1
Still not there but it’s been a lot of work. As I worked towards the goals for Milestone 1 I … More
OpenArthurianX6 – Plans for the first public release
Almost one year ago, I lay down a general plan for the development of the engine, lots of things happened … More
OpenArthurianX6 – More Dev
Projectiles are almost done now! Thrown projectiles rotate and ammo is spent. And we also have “stacks” of ammo now, … More