Today marks the beginning of a new age for Slashware Interactive; I am now fully committed into making this dream … More
Category: Other Games
Pixal: Item depreciation
Items now have integrity (max and current), and become damaged when used in combat, gaining modifiers which may eventually make … More
Some functional goals to guide further pixal development
Happy 3rd Birthday Pixal!
Three years ago I embarked into the task of creating a simple browser based game, having as goal developing yet … More
Pixal: Day 243, Version 0.0.16 released
Finally! a new version is out for your pleasure! Check it out here! Let me know what you do think! … More
Pixal: Day 242
A simple shoutbox (Yellbox) has been implemented; it wasn’t too complex using JQuery! One thing left to enhance would be … More
Pixal: Day 241
Phew! At last I implemented Battle Suppressors, so that there can be safe zones where your expeditions are protected from … More
Pixal: Day 240
You can now loot gold from defeated expedition, I decided to simplify this, so you can no longer steal the … More
Pixal: A high level roadmap
This is a roadmap of things to come… and I didn’t even include the gigantic list of RFE’s from the … More
Pixal: Day 239
Continued working on the battles, now your HP regenerates and you can check the remaining time to attack. TODO Implement … More