I’m Santiago Zapata, better known online as slashie, a Software Engineer and Independent Game Developer and from Medellín, Colombia.

You are in the devlog, a chronological collection of updates on my projects, alongside articles about software and game development. Subscribe to get these directly into your inbox.

Category: Pixal

  • Pixal: Day 240

    You can now loot gold from defeated expedition, I decided to simplify this, so you can no longer steal the items from the expedition. This will also help the friendly nature of the game (bandits are not fun for those whose items are stolen, specially newbies) HP has been scaled…

  • Pixal: A high level roadmap

    This is a roadmap of things to come… and I didn’t even include the gigantic list of RFE’s from the mantis repo. Right now I don’t know what will happen… I feel like there’s so much work to be done, yet I’d like to just step forward, finish the project…

  • Pixal: Day 239

    Continued working on the battles, now your HP regenerates and you can check the remaining time to attack. TODO Implement knocked out expeditions and rescue missions Change background according to fight location Next Item depreciation Quests? Aprox. Work Time: 714:50 (713:20 + 1:30)

  • Ooops! My day counter was really screwed up

    Seems like I autoincreased the time spent by 300 days, just one dev day before the second pixal birthday. Sorry about the misinformation! 🙁 I was suspicious about such a high day count! I’m glad to see a more real number now.

  • Pixal: Day 238

    Continued working on the battles, now your HP drops on assaults and your pixals can be knocked out. TODO Implement knocked out pixals, mark them as unavailable on fights Implement knocked out expeditions and rescue missions Change background according to fight location Next Item depreciation Quests? Aprox. Work Time: 713:20…

  • Pixal: Day 537

    Continued working on the battles, you can now bump into enemy expeditions, select attacker and defender and make them duel! TODO Implement special rules for pixal assault (reduce HP!) Implement knocked out pixals Implement knocked out expeditions and rescue missions Change background according to fight location Next, Item depreciation Aprox.…

  • Pixal: Days 535, 536

    World browser looks much better now, and works on Internet Explorer!!! Also, you can no longer go through other expeditions, and I’ve started working on the expedition battles (which will be similar to classic FF fights, mixed with Pixal) Done – 0001065: [BAD: Bug Report] World browser doesnt work on…

  • Pixal: Days 533 and 534

    Work resumed, thinking a lot on how to wrap up pixal and release a first public version. Decided to smash some bugs before going ahead. – 0000944: [BAD: Bug Report] Typos (slash) – resolved. – 0001010: [BAD: Bug Report] Magic shield seems to be adding to fireball damage – closed.…

  • Pixal: Day 532, version 0.0.15b released

    Done – 0000988: [BAD: Bug Report] Pixal stats not being shown in the fight screens – 0000987: [BAD: Bug Report] Pixal info is not being shown in the pixal stats – 0000989: [BAD: Bug Report] Pixal stats not being shown in the setup pixal screen – 0000992: [BAD: Bug Report]…

  • Pixal: Day 531

    Fixed a bug which is causing the world browser to freeze, will release soon. – 0000998: [BAD: Bug Report] NPE on log – closed. – 0000983: [BAD: Bug Report] Must delete empty expedition when killing pixal – closed. Aprox. Work Time: 702:00 (702:20 + 0:20)