I’m Santiago Zapata, better known online as slashie, a Software Engineer and Independent Game Developer and from Medellín, Colombia.

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Category: Pixal

  • Pixal: Version 0.0.15a released (Days 529 and 530)

    Well, well… The first version of the “World Browser” saga has been released! This version marks a new age on pixal development! Check it out at http://slashie.net/pixal So many things have been done in the course from 0.0.14e to 0.0.15… please have in mind this is just the first version…

  • Pixal: Day 528

    Added tooltips to expeditions in the world browser Added walking “animation” to the world browser (expeditions no longer teleport) Enhanced performance for expedition movement (This involved refactoring a lot of things, in order to encompass all the data access operations into a single db connection) Created the test maps (The…

  • Pixal: Day 527

    Done * Show other expeditions on the map (same icon for all, for now) * Internationalize all world browser messages and add spanish localization * Correct size of tiles in map (was resizing them to 24×24 on the browser, now 2x serverside) * Create new expedition for newly created pixal…

  • Pixal: Day 526

    The sky can now be seen. Added the much needed item info on pickup and item transfer screen Pics Pending Show other expeditions on the map Correct size of tiles in map (currently resizing them on the browser, and looks ugly on IE) Do the test map The scary transition…

  • Pixal: Day 525

    Expeditions show in the map now… kind of, must decide how to pick up each expedition’s icon. May be I will go for something more symbolic, or I may use a miniature version of the expedition leader, or I may display the “flag” of the expedition, or a different icon…

  • Pixal: Day 524

    This is probably the last development day before a week-long trip, away from civilization. Managed to advance a lot, only minor developments and polishment left for 0.0.15 Stumbled upon yet another Internet Exploder issue, the “supersleight” script which fixed the PNG issues is now causing the table backgrounds to render…

  • Pixal: Day 523

    Ok, I’m going back to developing Pixal, after more than a month! I am working toward v 0.0.15, which will allow the following, seemingly simple, capabilities: Form an expedition using your pixals Equip such expedition with axes Travel inside a giant island, from a “town” to some of its forests…

  • Pixal: Day 522

    Done: Add tree log to the terrain when chopping finished To Do: Show items on the world browser Auto refresh page when a pixal finished Allow refreshing page Allow picking up trees from the ground Require Axes for chopping Disable pixals for expedition transfer when busy Enhance appearanceof expedition transfer…

  • Pixal: Day 521

    I decided to go back and work a bit more today! Done: Lock expedition position when some of it’s pixal are working Don’t show pixal as available right after performing action Decrease trees on forest after chopping Lock forests when starting chopping To Do: Add tree log to the terrain…

  • Pixal: Day 520

    Chop-Tree Jobs are being issued now. To Do: Lock expedition position when some of it’s pixal are working Don’t show pixal as available right after performing action Decrease trees on forest after chopping Lock forests when starting chopping Add tree log to the terrain when chopping finished Allow picking up…