Update to JQueryMobile 1.4.0 Host JQueryMobile and JQuery locally Flip pixal images Allow switching attacker and defender, using the battle … More
Category: Pixal2
PX2, days 9/10ish
Allow selecting options for slots on pixal creation (i.e. hair / beard, etc) Show player party and enemies on battle … More
PX2, Day 8
The Troria scenario has been put off for the moment in favor of the Iberia scenario (that is, the original … More
Px2+Troria, advancements on combat+design, last stretch for oryx challenge
Did my best trying to finish “something” on time for the challenge, but although the engine is in a pretty … More
More Px2-Troria
Advancements on the mobile frontend (px2-troria)
Sketches for px2’s mobile frontend
Work on px2
New Stuff: Use weapons and armor in combat Pixal classes Gain XP and levels on won battles Changes in stats … More
Advancements on Pixal 2
Doing some advancement over the backend, including the first iterations of Combat and Inventory management. Also made a test client.
New Project: Troria, and the revival of Pixal
For the Oryx Ultimate Roguelike Challenge, I’ve decided to revive the pixal project, remaking the engine from the ground up. … More