Px2+Troria, advancements on combat+design, last stretch for oryx challenge

Did my best trying to finish “something” on time for the challenge, but although the engine is in a pretty good shape, I’d still have to generate decent / balanced content and test thoroughly to produce a quality product.

I’d like to thank Oryx however, for giving me a reason to resurrect the project and give it a fresh air, I’ll definitively finish this once I get some spare time (and I believe I’ll finally have some spare time soon :))

Here are the advancements:

The first, test map

Battle Setup
Battle Setup
Round Results
Round Results
A more advanced map of Troria
A more advanced map of Troria
Skills
Skills

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