A new year has begun

And so, 2006 is gone. It was a pretty sucessful year as for game development goes. CastlevaniaRL advanced from a … More

Work on DrashRL

So I decided to take back this blog, and keep it up to date 😛 Today I worked a lot … More

GWT: First impressions

Been working a bit lately using GWT (Google Web Toolkit); my first impressions: it is a well designed technology which … More

CvRL 1.2 pt and news

CastlevaniaRL playtesting version has been released some time ago now, we are going for the third test version… If you … More

Roguelike advancements

Okay… things are going like this, I was about to release a testing version for 1.2 two weeks ago; however … More

Reporting back

I think I must post more frequently in this blog… well, it is been a pretty productive year… I released … More

Past

“I too tought on making a heightmap for each world, as it can be seen in the first version of … More

A new year has begun

And so, 2005 is gone. It was a mildly sucessful year as for game development goes. CastlevaniaRL was released, first … More