Overkill

Sure, working on a roguelike is not easy, nobody said it would be… But right now I am going through … More

Devblogging

I have decided to blog all related to the development of my games in a daily basis. Let’s see how … More

A new year has begun

And so, 2006 is gone. It was a pretty sucessful year as for game development goes. CastlevaniaRL advanced from a … More

Work on DrashRL

So I decided to take back this blog, and keep it up to date 😛 Today I worked a lot … More

GWT: First impressions

Been working a bit lately using GWT (Google Web Toolkit); my first impressions: it is a well designed technology which … More

CvRL 1.2 pt and news

CastlevaniaRL playtesting version has been released some time ago now, we are going for the third test version… If you … More

Roguelike advancements

Okay… things are going like this, I was about to release a testing version for 1.2 two weeks ago; however … More