I’m Santiago Zapata, better known online as slashie, a Software Engineer and Independent Game Developer and from Medellín, Colombia.

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  • Secret LRUMP project

    I’ve finished another low resolution map, but it’s part of a secret plan so I cannot unveil it yet… you will have to wait 8 months to check it out 🙂 Here’s a small teaser for now  

  • SPID1 – Concordia Tournament

    I will be posting SPIDs (Slashie’s Project Idea Drafts) in the blog, they will be short ideas for games or other projects I may or may not develop into full projects. May be someone will be inspired by them and save me the trouble of developing them. SPID1 – Concordia Tournament…

  • A better build and deploy process for hybrid apps?

    The current build and deploy process for Ananias takes a lot of time and requires lots of focus and bandwidth. Everything is done manually (and is thus prone to errors). Most of times I just can’t afford to release for all platforms, and I forget to announce thru all channels.…

  • Exult Turn Based Combat: Small advancements

    Been working on the actual Turn Based Combat flow, I’m now using some of the “time_stop” support for the actual battle turns (That is, the way the engine handles the “Stop Time” spell). The game now stops when in combat mode and I’m also counting the player steps and ending…

  • Static HTML generation for slashie.net website using MustacheJS

    I did some back-end changes for the slashie.net website, with the idea of making it easier to include new projects and update their status. About one year ago I went for a single page layout, but was doing maintenance over the HTML file… which was a bit frustrating. With the…

  • Exult U7 Turn Based Combat – Designing stuff

    Check previous post for context I started digging through the code, got some guidance from Malignant_Manor over #exult at freenode IRC. Other than that it was good old code archeology 🙂 General Structure The idea is to create a new module for turn based combat (turn_based_combat.cc), it will include all…

  • Ultima 7 Turn Based Combat for Exult

    Ultima VII is a great game, I still remember around 1998 when my aunt bought a Pentium PC with “multimedia”, CD-ROM and a Sound Blaster card. It even had dialup Internet! In a time where all you could find around were CDs with Shareware demos, I found a treasure among the driver…

  • Ananias 2015 downloads

    Here are some rough approximate numbers for the downloads and sales for Ananias on 2015. Storefront Platforms Downloads Sales Earnings itch.io Desktop 2,272 36 $169.85 indiegamestand Desktop 157 10 $34.04 gamejolt Desktop 6,074 0 $2.64 indiedb Desktop 12 0 $0.00 Play Store Android 17,213 489 $987.47 Total 25,728 535 $1,194.00

  • Some stuff coming for Ananias in 2016

    In addition to the Steam and iOS releases of Ananias 2.0, which I hope we’ll be doing on January (or February at most), there’s a couple other nifty stuff coming for Ananias in 2016. Ananias Wear Not to be confused with Ananias for Android Wear, we are going to be selling T-Shirts…

  • Slashing Dragon’s Ultima Ranking

    I decided to post my ranking on the Ultima Series games, all of these are my personal opinions. Hope you enjoy it! All images courtesy of The Ultima Codex. The main series Ultima I: The First Age of Darkness (1980) Exploration: A big fantasy world to explore (4 continents), mixed…