Last September 17 the first ever “Roguelike Celebration” was held in San Francisco, California. Over 200 roguelike-likers and developers from all around the world met on a day-long journey to celebrate roguelikes.

There were 18 main talks plus some other fun roguelike-related events. They were all recorded and you can find them over the Roguelike Celebration YouTube channel.
My talk, “Get your game done: Experiences through the development of 13 roguelikes” was pretty well received. There were two parallel tracks for talks so I shared my time slot with the developers of Dwarf Fortress! even then I had a decent audience of people, some of which told me they found it useful. You can find the slides here
This event was a great opportunity to get more people to know about Ananias!
As usual, I missed the opportunity… forgot to bring any kind of informational material or merchandise, didn’t even print a page with the game website URL… At least Glenn Wichman, one of the creators of Rogue, mentioned my game as his favorite roguelike during the event’s main talk 🙂
An exciting part for me was finally having a chance to meet people from far regions of the world with whom I have shared this passion for so long…






Josh Ge, developer of Cogmind


Some other awesome people which unfortunately I didn’t get to interact much with, hopefully next time:
- Nick Montfort – Author of Twisty Little Passages
- Brian Walker – Developer of Brogue
- Nicholas Feinberg – Developer of Dungeon Crawl: Stone Soup
- Zack Johnson – Creator of Kingdom of Loathing
- Jason Grinblat – Designer of Caves of Qud
- Kate Compton – Creator of Tracery and loads of generative art
- Jim Shepard – Creator of Dungeonmans
- Drew Streib – Operator of NAO
- George Moromisato – Creator of Transcendence
- Alexei Pepers – Presenting academic research on accessibility and Nethack
- Erik Osheim & Robert Au – Members of the Angband dev team
Looking forward for the next Roguelike Celebration!

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