Current Work: CvRL 1.26 Today I was on a short-range work trip all morning, got home for lunch (thus no … More
Author: slash
Overkill
Sure, working on a roguelike is not easy, nobody said it would be… But right now I am going through … More
Devblogging
I have decided to blog all related to the development of my games in a daily basis. Let’s see how … More
Drash Roguelike new versions (0.3, 0.31, 0.32)
Yes, I must keep this journal updated, but it is not easy 😛 So well, I have made three releases … More
Google Code Jam LatinAmerica
So, about a week ago a friend told me about this event google was arranging, a programming contest, so I … More
A new year has begun
And so, 2006 is gone. It was a pretty sucessful year as for game development goes. CastlevaniaRL advanced from a … More
Work on DrashRL
So I decided to take back this blog, and keep it up to date 😛 Today I worked a lot … More
CastlevaniaRL 1.25
New version with several improvements. Thanks to all the playtesters. Hope you enjoy it! Some of the changes * Sleep … More
CastlevaniaRL 1.2
CastlevaniaRL 1.2 has been released! Some time ago thats it 😛 Indeed, an upgraded 1.2a is already available. More info … More
GWT: First impressions
Been working a bit lately using GWT (Google Web Toolkit); my first impressions: it is a well designed technology which … More