CastlevaniaRL playtesting version has been released some time ago now, we are going for the third test version… If you … More
Author: slash
Hoho
Development News: DrashRL 0.2 released: http://peltkore.net/~szdev/crl/download.php?view.13 CRL 1.2 Demo released: http://slashware.net/share/crl12-pre.dm2 Work on version 1.2 of CRL has been interrupted … More
Roguelike advancements
Okay… things are going like this, I was about to release a testing version for 1.2 two weeks ago; however … More
Reporting back
I think I must post more frequently in this blog… well, it is been a pretty productive year… I released … More
Past
“I too tought on making a heightmap for each world, as it can be seen in the first version of … More
A new year has begun
And so, 2005 is gone. It was a mildly sucessful year as for game development goes. CastlevaniaRL was released, first … More
[SmileEngine] Stubs
I created the initial stubs for the Architecture and World model docs. Find them at http://peltkore.net/~szdev/smile
[CastlevaniaRL] Work
Worked in CRL. All UI has been divided into independant components, which will increase stability and make mantainance easier. Message … More
[SmileEngine] CombatSpec 1.12 Released
Combat specification version 1.12 has been released, find it at http://peltkore.net/~szdev/smile
Here I am
Well… The university is finishing, and it is time to get back to my projects… .. A “very refactored” version … More