Still not there but it’s been a lot of work. As I worked towards the goals for Milestone 1 I … More
Author: slash
The history of “Ultimate Collector”, Garriott’s stab at social gaming
In 2018, Portalarium is mostly associated with Shroud of the Avatar, the controversial multi-million dollars crowdfunded MMO / Single Player … More
ProcJam Summer 2018 – Pokemon Building Generator – Part 1
Procjam Summer 2018 has started so here I go. This will be a small project to create classic Pokemon style houses. … More
OpenArthurianX6 – Plans for the first public release
Almost one year ago, I lay down a general plan for the development of the engine, lots of things happened … More
A scrollable container for Pixi4
In case you need to implement a vertical scrollable list of interactive items. Based on this codepen (thank you, Hugo Wiledal). … More
OpenArthurianX6 – More Dev
Projectiles are almost done now! Thrown projectiles rotate and ammo is spent. And we also have “stacks” of ammo now, … More
Roguelike Origin section at Wikipedia
I added a new section to the “Roguelike” Wikipedia article on the origins of the “roguelike” term, based on my … More
Paladin’s Quest LCD
An entry for the LCD Jam, about 8 hours dev. JavaScript + Phaser as usual for great quickness. Pretty happy … More
Tales of the Avatar: The Law of Virtue
It has been over four years since our Lord British’s expedition set forth into the underworld, never to be seen … More
OpenArthurianX6, kicking back dev
I pushed further with the projectiles, “directional” ones (like arrows and crossbow bolts) are working now, and “rotating” ones (like … More