I’m Santiago Zapata, better known online as slashie, a Software Engineer and Independent Game Developer and from Medellín, Colombia.

You are in the devlog, a chronological collection of updates on my projects, alongside articles about software and game development. Subscribe to get these directly into your inbox.

Category: Roguelikes

  • Elite International Detective v2021.1 – After 10 years!

    It’s been over 10 years after I last updated this game! recent playthroughs made me want to fix some stuff so here we are! Here are the biggest changes: Much smaller map size, less boring exploration Fix display of map when the mission starts so it actually makes sense Show…

  • Roguelikes and D&D: A profound connection

    Finally, after many weeks of delays and many hours of work, I managed to finish a new article based on the research I did for my 2018 talk at the roguelike celebration. I hope this article provides useful insights and allows having an additional approach to roguelikes as a genre…

  • Winners of Ananias RoguelikeCel 18 Tournament

    Congrats to the winners of The Tournament! #1 – Jebidiah, with Sheena the Barbarian. Killed by a Porpworm on level 29 after 81:36. Downed 555 monsters #2 – Geist, with MarMi the Alchemist. Killed by a Drogon on level 28 after 308:37. Downed 462 monsters #3 – @burdfishdemon, with Red…

  • Ananias RoguelikeCel 18 Tournament!

    The Roguelike Celebration 2018 is coming! We are celebrating it with a new Ananias Roguelike tournament with Cool Prizes! are you bad enough to win the tournament? Prizes! 1st place 2nd place 3rd place 4th place 5th place Money 50$ 20$ 10$ Ananias Box with instruction booklet X Original Art…

  • Trailer for the Roguelike Celebration 2018

    The Roguelike Celebration is happening again this year, October 6 and 7. I will be flying to SanFran to assist and also give a talk about the History of Roguelikes. Had an idea running on my head for a while to make a “trailer” for the event (no one asked…

  • Ananias Fellowship Edition hits 1.000+ installs on Google Play!

    I missed the date, but we hit the 1K milestone for the paid version of Ananias on Android, last February 23 🙂 We also surpassed the 1K mark on steam about 3 months ago (for sales), activations are waaay higher now (over 5K!) I wonder where I got that many? (maybe…

  • CastlevaniaRL released on itch.io

    A friend mentioned the Successor of Fate track from Harmony of dissonance. The conversation went on to me downloading CvRL 0.73 (from 2010) and he insisting I should upload to somewhere more public. So here it is! Straight from 2010 to the Internets 🙂

  • Ananias 2.4.4 released for iOS

    It was about time to make a release for iOS. The last release was 2.4.1 from July 10, 2017! I was hoping to pack more into it but since there are many good gameplay changes (including a new class), a critical UI fix, and it’s unlikely I’ll be able to…

  • Ananias 2.4.4 released to itch.io and Steam

    It was about time to make a release for itch.io. Last release was 2.4.1 from July 10 2017! I was hoping to pack more into it but since there are many good gameplay changes (including a new class), and it’s unlikely I’ll be able to work on it in the…

  • Ananias 2.4.4 – Released for Android and web

    It was about time to make a release for Android. Last release was 2.4.1 from July 10 2017! I was hoping to pack more into it but since there’s an important UI bug and many good gameplay changes (including a new class), and it’s unlikely I’ll be able to work…