Continued work on Achievements, wiring them to in-game events for rank promotions- confirmed they are populated on Steam’s side. Integrated … More
Category: Senatus
Senatus – Dies LXXII
While integrating the new events, found out all the texts for the new events’ outcome descriptions were missing from the … More
Senatus – Dies LXXI
It’s been a while since the last update here – it’s not that nothing was being done but certainly it … More
Senatus 0.1.1 – UX Fixes (Dies LXVIII, LXIX, et LXX)
Senatus is an ancient Roman senate grid card battler inspired by games such as Triple Triad and Tetra Master, check … More
Senatus: Day LXVII
Besides coordinating work with the artist, not much was done today; however I also had to pack the event files … More
Senatus: Days LXV, LXVI
Applied some balancing fixes based on demo for feedback (especially related to special cards’ effects) Added the “coin toss” animation … More
Senatus: Days LXIII, LXIV
I activated the “walking” triggered events, that is events you can participate without entering any location, just roaming around… we … More