Advanced a bit more in the Ultima Castle Generator for the ProceduralGeneration reddit monthly challenge # 2. The generator now … More
Category: Ultima
Procedural Castle plans
Yesterday I learned about an ongoing challenge to create procedurally generated castles, over the procedural generation reddit. I’m a bit … More
Savage Empire SNES – Approaching the Urali – the translation tools are now open source
The tools are now open source, you can find them here, they contain an automation of all the findings so … More
T-Rex Island – Great advancement on the script extractor
DDS continued working on hacking the ROM conversation code as well as figuring out its structure, he’s been able to … More
Crystal Caves – Progress on the Script Extractor
A cool guy called DDS has sent some info and prompted me to work back on the project, it seems … More
Stygian Abyss, 2015 7DRL Challenge, Victory!
Stygian Abyss is a procedurally generated first person action dungeon crawler; survive the legendary Stygian Abyss to find the Codex … More
Stygian Abyss, 2015 7DRL Challenge – Day 3 Report
<Insert whining about life being unfair and being too tired for the 7DRL challenge> Day 3 is over, it may … More
Stygian Abyss, 2015 7DRL Challenge Entry – Day 2 report
7DRL always happens the worst possible time in the year. I’m working together with Exodus Destiny Dragon to create a … More
Playing Ultima IX Ascension – Day 4
Day 4 – Restoring Compassion Last time I forgot to express my general feelings about the dungeon Despise; in general … More
Playing Ultima IX Ascension – Day 3
Day 3 – Being lost, Shrine of Compassion and Despise I examined Iolo’s place and found some amusing stuff but … More