September Update

Once again, a long gap between posts 😀 Let’s see what has happened all along this time… After six playtesting … More

ManBeast

Okay, yesterday I worked a bit on the manbeast (blind work, I couldnt test), and today I finished him. A … More

NullDev

Yesterday was a null day for development… I was too busy with other stuff at midday and on the night … More

Onward

Current Work: CvRL 1.26 Today I was on a short-range work trip all morning, got home for lunch (thus no … More

Overkill

Sure, working on a roguelike is not easy, nobody said it would be… But right now I am going through … More