Had to release a hotfix because of a fairly naive bug introduced with the Rew Ram spell. It also includes … More
Author: slash
Design and technical details about OpenArthurianX6
Adding a bit more detail of the features of OpenArthurianX6. You can still contribute to the campaign (23 days left). … More
OpenArthurianX6 campaign underway, some advancements
I have been working on OpenArthurianX6 a bit, just to be able to show what kind of a game the … More
Ananias 2.4 released
Decided to pack a new version, this one contains small but important gameplay tweaks, seeking to make the Arcane, Hunter … More
Let’s play Shroud of the Avatar – Part 1
So, I’ve decided to give the game a go – There’s been a lot of talk recently about it, and … More
Using RiotControl on Project Picker
I’ve updated Project Picker to use riotControl to handle all actions, including moving all model management to store objects. If … More
OpenArthurianX – First week of campaign
The campaign has started strong with big contributions from interesting people I’d like to mention: Chris Hopkins – Creator of … More
OpenArthurianX6 Campaign launched
OpenArthurianX6 will be an open source game engine to create games similar to Ultima 6. If the campaign is funded, … More
Voyage – Better forests and rivers, darker land
Toned down the palette a bit on the ocean and grass tiles. Also added forest and “plains” variations, replacing the … More
Ananias released on newgrounds
Following advise from Juegos Indie, I decided to release Ananias in some more storefronts. First up is the classic, newgrounds.com … More