Alright… this year I just couldn’t make it. You can play the current version here if you want to take … More
Category: 7DRL
2017 7DRL – PokemonRL – Day 6
Day 6! time’s almost over and I wonder what’ll be the best way to wrap up š Today I managed … More
2017 7DRL, PokemonRL Day 5
Managed to advance a lot today! there’s still a long road but things are looking much better now: Added simpleĀ “route” … More
2017 7DRL Day 4, PokemonRL again
Decided to go back to PokemonRL because IT WILL BE AWESOME. Tomorrow I’ll change my mind again. ScribbledĀ a rough plan … More
2017 7DRL: Concordia Reborn – ongoing
Day 1 – Tinkering with ideas Didn’t manage to code anything. Was still recovering from my GDC trip, used the … More
Rise of Kramora, now available for Android (phone)
Well, Ā I just felt likeĀ I had to make the game available for phones as well because: … not many people … More
Rise of Kramora, 2016 7DRL Victory!
Yay! I managed to finish! many thanks to Giovanny Ramirez (artist for the project) for his outstanding work and commitment … More
Rise of Kramora, Day 4 7DRL 2016
Oh gosh, I did so many things today! I started with a Huge refactor breaking the monolytic Watchface Service into … More
Rise of Kramora, day 3 7DRL 2016
Well, this is getting interesting š Looking forward to add simple animation, I am creating a simple sprite management engine … More
2016 7DRL – Rise of Kramora, Day 2
We have a new name and a new theme: After much pondering you have come to a conclusion…Ā there’s only one … More