The tale of Pixal

Eight years ago, back on November 2007, I started a project. I wanted to do something different than I used … More

Pixal v0.19 released!

Hello people! Long time since you last heard about Pixal, right? Well, lately we started working back on it! there … More

Pixal: Item depreciation

Items now have integrity (max and current), and become damaged when used in combat, gaining modifiers which may eventually make … More

Pixal: Day 242

A simple shoutbox (Yellbox) has been implemented; it wasn’t too complex using JQuery! One thing left to enhance would be … More

Pixal: Day 241

Phew! At last I implemented Battle Suppressors, so that there can be safe zones where your expeditions are protected from … More