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Slashie's Gamedev Adventures

Tag: JavaScript

Javascript motion picture experiment, part 2

I wasn’t very happy with the result for my first take on the motion picture so I decided to revisit … More

JavaScript

JavaScript motion picture experiment

While developing Curse of Wallachia, I was assaulted with a great curiosity: Would it be possible to emulate the way … More

Animation, Graphics, JavaScript

Using RiotControl on Project Picker

I’ve updated Project Picker to use riotControl to handle all actions, including moving all model management to store objects. If … More

JavaScript, riot.js, riotcontrol

Project Picker, scratching the surface of riot.js

I was trying to decide what project to work on, so I decided to work on a project which decides … More

JavaScript, Project Management, riot.js

New slashie.net website, now powered by ReactJS

The website for my project collection (http://slashie.net) is now powered by ReactJS. I had to learn how to use it … More

JavaScript, reactjs

ROGUElike ONE

A roguelike based in the ROGUE ONE Star Wars story Play online now! How to play? Your mission is to … More

JavaScript, star wars, unicodetiles.js

Ananias Roguelike 1.78 released. Bigger rooms, more animations, keyboard commands and more!

Another awesome update is available! This one was delayed a bit by issues with my main dev macbook laptop, which … More

Android, Cordova, JavaScript, nw.js

Enhanced process for hybrid apps

Some months ago I wrote about the pain that it was to create a new build, I’d like to update … More

Cordova, hybrid apps, JavaScript

Ananias 1.77 released – Animations for monsters, portrait mode back

The changelog may look small, but a lot of work went into this one. I decided to jump into it, … More

Cordova, JavaScript

Professor Slash’s Energy Radar, my own location based monster hunting game

Pokemon Go recaptured the people’s imagination of what could be done in a game mixing reality and virtuality. However, after … More

Accelerometer, Augmented Reality, Bluetooth, Compass, Cordova, GPS, JavaScript, Pokemon

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