I’m Santiago Zapata, better known online as slashie, a Software Engineer and Independent Game Developer and from Medellín, Colombia.

You are in the devlog, a chronological collection of updates on my projects, alongside articles about software and game development. Subscribe to get these directly into your inbox.

Category: A Developer’s Life

  • California, March 2018

    Took 903 pics on this last trip: 264 at Computer History Museum 104 at Fort Point 46 at North San Francisco 96 at GDC Day 1 (Kongregate and Pocket Gamer parties) 90 at GDC Day 2 (IGDA Serious Games + Github party + GameJolt Party) 85 at GDC Day 3…

  • Busy with client work…

    That explains the lack of updates on my own projects; the remaining capacity has been invested in OpenArthurianX6 (Ranged attacks) but honestly, it hasn’t been enough to push for the release I meant to do on January… However, there is big news coming that might change this greatly… I will…

  • R.I.P. Ananias

    This week a plane carrying the full Chapecoense football club from Brazil, crashed near my home town. Here’a video with some of the greatest moments of Ananias, one of its key forwards

  • Slashware Battlestations

    SZDev01 – White Knight The original battlestation of the ancient era; it was abandoned after more than 10 years of service, its initial white appearance already dimmed into a yellowish hue. Year: 1993 Build: Custom PC Clone Processor: Intel 486 RAM: 8MB Storage: 80MB Type: Desktop Pilots: Slash Status: Lost OS: DOS 6.1 SZDev02…

  • Ananias hits 50.000 installs on Google Play

    It’s been a long time, but Ananias finally managed to hit the 50.000 installs mark on Google Play, last time we checked in 2014 we had 20.000 installs, back then I thought it would take three months for the game to reach the next milestone. Following are some insight on it’s journey to…

  • Roguelike Celebration 2016 San Francisco

    Last September 17 the first ever “Roguelike Celebration” was held in San Francisco, California. Over 200 roguelike-likers and developers from all around the world met on a day-long journey to celebrate roguelikes. There were 18 main talks plus some other fun roguelike-related events. They were all recorded and you can find…

  • NeoArcherFire QuickBasic source code

    Today I decided to try to include some of my oldest game projects into my page at http://slashie.net. A couple of them were ArcherFire and NeoArcherFire, the first games I created which included graphics. Bundled with the original ArcherFire, I found a file which was supposed to be its source…

  • Leonardo: The Inventor

    Back on 1996, “multimedia” computers appeared in my city. It was the SoundBlaster craze, and it was not easy to have one at home (specially if your family was not particularly rich). An aunt of mine used to take me to the local library, were they had set up a room with…

  • Rebase

    Check the state of the branch you work in,can’t you see it’s a crying shame… (Forgive them)C.I. build fails before it beginsyou just broke integration tests… (Forgive them) Servers flare and patience wears thin,fingers pointing to you on git blame! Rebase, rebase, rebase, rebase. Cause we’re two steps away from…