I’m Santiago Zapata, better known online as slashie, a Software Engineer and Independent Game Developer and from Medellín, Colombia.

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Tales of NovaMundi – Week 136

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NovaMundi is available on Steam Early Access! GET IT NOW (or wishlist it) if you like what you see!

There was not a lot of work these two weeks due to personal issues and work in Roguenet and OpenArthurianX6, however, we continue improving the visuals and variety of the units.

Variations on hair styles and clothing were added for the Muisca units, and a first version of the updated European units was also integrated into the game, they continue evolving both visually, and in their role in the story. More to be revealed soon.

On the audio front, we added effects for the animals including solitary eagles, king vultures, pumas, deers, bears, and parrots. We also incorporated some fixes in the volume sliders to use a logarithmic scale and added a Master volume slider.

One response to “Tales of NovaMundi – Week 136”

  1. […] last development update was from October 2021! It’s not that there was zero development in these months, but I certainly took some time to […]

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