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There was not a lot of work these two weeks due to personal issues and work in Roguenet and OpenArthurianX6, however, we continue improving the visuals and variety of the units.
Variations on hair styles and clothing were added for the Muisca units, and a first version of the updated European units was also integrated into the game, they continue evolving both visually, and in their role in the story. More to be revealed soon.
On the audio front, we added effects for the animals including solitary eagles, king vultures, pumas, deers, bears, and parrots. We also incorporated some fixes in the volume sliders to use a logarithmic scale and added a Master volume slider.